"Nothing Will Grow Here."
This 28mm scale white metal model of an Albion Rocket Corporation Astronaut is produced by “Crooked Dice Game Design Studio” and can be bought either separately or as part of their ARC Astronauts three-figure deal. The sculpt comes with a helmet-wearing head, but as I wanted to use him as a proxy for Thomas Dodge from the 1968 movie "Planet Of The Apes" I swapped this part out for a bearded Human Minion Head instead.
"A man of science with a thirst for knowledge of the unknown", the Lieutenant was primed using two coats of "Vallejo" White, shaded in Pale Grey and dry-brushed with (more) White. I then 'boxed off' several of his cosmonaut suit's numerous buttons with a little watered-down "Citadel" Abaddon Black, before applying the combinations of "Vallejo" Heavy Red with "Citadel" Carroburg Crimson", "Vallejo" Heavy Blue" with "Citadel" Asurman Blue, and "Vallejo" Heavy Grey with "Citadel" Biel-Tan Green onto them.
To slightly contrast with the member of the Icarus' plain white uniform I gave Dodge's data pad a coat of "Citadel" Ironbreaker and washed it in Nuln Oil, rather than leave the electronic device "Vallejo" White as I had originally planned. Finally, Thomas' hands and face were treated to a coat of "Vallejo" Heavy Sienna and a dash of "The Army Painter" Strong Tone Quickshade.
Momentarily stepping away from painting figures, I have managed to re-base the second of two 50 Cal HMG 'Comanche' U.S. Battle Suits by "West Wind Productions" I aim to re-purpose for "Konflikt '47" by "Warlord Games". This hefty metal miniature comes from Andy Cooper's "Secrets Of The Third Reich" range, and is part of a ‘US Armoured Infantry’ starter set I first started working on over a decade ago. However, despite being noticeably smaller, I thought the model would make a good temporary substitute for an Allied Coyote Light Walker, and give me a chance to try out the single-crew vehicle's formidable firepower on the battlefield before investing in one of "Warlord Games" resin/metal kits.
In addition, I've also been working on some more of my "Games Workshop" Manufactorum Imperialis scenery for "Adeptus Titanicus" in the (ambitious) hope of owning both a fully-painted Legio Mortis force and accompanying terrain by the end of next month. I don't usually paint in sub-assemblies, but the pair of huge industrial cranes which come in the boxed set simply screamed to be pigmented in at least two parts.
Frustratingly, despite having done this the actual crane arms themselves are proving to be something of a nightmare due to all the inaccessible areas created by its metal struts. As a result I've somewhat scaled down my plans for these pieces, and instead now plan to simply have the monstrous machines predominantly painted "Vallejo" Heavy Red, with its various metallic areas only being 'picked out' where I'm easily able to reach them with my brush-tip...