These two 28mm scale pre-painted plastic models of Mandroid Armor were produced by “Wizkids” and are both miniature number 009 from their Marvel “Heroclix” Clobberin' Time range. Initially built under Tony Stark's direct, supervision, the battle-suits "were put into mass production" following Stane International taking over Stark's company, and were created by Roy Thomas, Neal Adams, and John Buscema for the December 1971 issue of "Avengers" by "Marvel Comics".
Streamlined and devoid of any Stark technology following the "Armor Wars", the Mandroids were clipped from their 'clicky' bases and permanently placed upon a pair of 25mm circular bases. I then undercoated them with a double layer of "Vallejo" Heavy Sienna, before applying a coat or three of Gold.
The figures were subsequently washed in "The Army Painter" Strong Tone Quickshade before being thoroughly dry-brushed with (more) "Vallejo" Gold. Finally, I took a page out of "Wizkids" book by simply picking out their visors using some slightly watered down "Citadel" Abaddon Black, as opposed to trying to 'sketch' a visible face inside the helmet as depicted in the majority of comic books.
Having finished the latest couple of "Heroclix" models I need before I can revisit the Marvel Super Heroes: The Heroic Role-Playing Game by "TSR", I have turned my attention to painting five of the figures found inside the Fleet Troopers Unit Expansion. I don't currently have any intention of actually playing "Star Wars: Legion", but instead plan to use the "Fantasy Flight Games" miniatures as Rebel reinforcements for Chewbacca's forces in my ongoing campaign using some homemade rules.
Originally I had intended to simply get five Rebel soldiers armed with DH-17 blaster pistols ready for the tabletop, but have since swapped one of these figures out for a Fleet Trooper carrying the Merr-Sonn Munitions Incorporated MPL-57 instead. According to "Wookiepedia", this grenade launcher can "fire three grenades with a short delay fuse in rapid succession", so it should provide my rather close-combat orientated Rebellion units with some formidable firepower.
In addition, I have 'dug out' my second box of Fleet Troopers and assembled them, just in case I decide to add even more of the close-quarters combat-trained soldiers to my Alliance army. I am not however, entirely sure what to do with the Alderaanian consular security unit's (second) commander though, as I currently only envisage needing the one to proxy Captain Raymus Antilles. Perhaps a bit of converting is in order...